Graphic cards comparison10/4/2023 Which is always skewed away from the previous norms of the GPU world. And that gives the RTX 3050 a definite edge over its Turing forebears and means that, while it is essentially the same price and very close in performance, the extra feature set makes it just about a worthy successor.īy a 2022 reckoning anyways. While FSR is supported on a range of older AMD graphics cards, DLSS is restricted to those with the RTX prefix and the necessary GPU hardware. This is where AMD's preference for openness and an aversion for fixed-function hardware does kind of backfire. Again, the same can be said of the RDNA 2 tech beating beneath the RX 6500 XT's oversized coolers, when compared to the Graphics Core Next (GCN) of the RX 480. Though that is a little unfair because the Ampere architecture at the heart of the RTX 3050 is fundamentally better than that of the Turing GPU at the heart of the GTX 1660 Ti. We rightly castigated AMD for essentially giving us a worse version of the RX 480 nearly six years later, but you could say Nvidia has done only marginally better by just stepping one generation back to slightly better than GTX 1660 Ti performance. ![]() You could say Nvidia has pulled a similar move to AMD in creating a new graphics card with the same performance as that of a previous generation for effectively the same amount of money. (Image credit: Future) How does the RTX 3050 stack up? It's also not as effective a solution as Nvidia's hardware-based DLSS tech. But its severely restricted frame buffer means game performance is still pretty weak even with FSR enabled. The same was true of the RX 6500 XT, with FidelityFX Super Resolution, too. So, while the benchmarks highlight where the RTX 3050 is more or less akin to the GTX 1660 Ti in terms of its straight gaming performance, there is the promise of DLSS working those Tensor Cores to actually make the card a pretty capable 1440p gaming GPU where the technology is enabled. Though, as more and more games are shipping with the technology, and a wider breadth of hardware supports it, it always has to be a consideration when we talk about the overall package of a new release. As such we don't traditionally test with DLSS or FidelityFX Super Resolution enabled. Our standard game benchmarks are always carried out without any form of resolution output modifiers to get an idea of the raw performance of any new GPU. (Image credit: Future) How does the RTX 3050 perform? Though that runs on a thinner 128-bit aggregated memory bus compared with the GTX 1660 Ti's 192-bit bus, which is why you end up with less memory bandwidth as a result. Along with that extra 10W, you also get another 2GB of GDDR6 memory for a total of 8GB. The RTX 3050 has a similar total graphics power (TGP) compared with the GTX 1660 Ti, too, with 130W vs. ![]() The RT cores are what allow for ray tracing and the Tensor Cores then allow you to enable DLSS to make ray tracing actually playable at a decent frame rate, all thanks to the magic of AI-powered super sampling. It's those last two specs that separate the RTX 3050 from its GTX 1660 Ti brethren and ought to make it a far more tempting choice for the mainstream gamer. Those 2,560 CUDA cores in the RTX 3050 are split between 20 SMs which also then delivers 20 RT cores and 80 Tensor cores. That's something which will likely come into play when it comes to manufacturing and the numbers of GPUs that each company can produce to fulfil the demand for their cards. It is also notable that AMD's latest GPU, the Navi 24 silicon inside the RX 6500 XT is a 107mm2 chip, while the GA106 is something in the region of 276mm2. ![]() ![]() It does though have almost double the number of transistors at its heart and, thanks to the excellent Ampere architecture it comes with over one thousand more shaders inside it. The GA106 GPU Nvidia reportedly has at the heart of the RTX 3050 is a smaller version than that used in the RTX 3060 which makes it roughly the same size as the chip used in the old GTX 1660 Ti.
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